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Latest revision as of 15:07, 26 July 2021
Grand Alliance Marksmanship Handbook Navigation | |||||||||
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Front | Foreword | Terminology | Marksmanship Levels | Recording Games | Calculating Credits | Game Types | Taxonomy Questionaire | Flow Chart | System Conversion |
Earning a Marksmanship Level
This process is simple. A member plays games and records them. When the credits a member has earned in a single category are equal to or greater than the number necessary for a certificate to be issued, the issuing authority does so.
A game qualifies if two or more TRMN members are engaged in playing it, or one member plays with two non-members willing to verify the game session. In each game, one member is responsible for recording the game. There is a form available with which to do this but often an email with the game details is sufficient for the person at the chapter level or above who keeps the records. These records are sent to the issuing authority and a certificate is generated.
The levels are issued at 5, 100, 200 and 600 credits.
Marksmanship Levels
Pistol | Rifle | Credits | |
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Marksman | Paper Certificate | Paper Certificate | 5 |
Sharp Shooter | 100 | ||
Expert | 200 | ||
High Expert | 600 |